JavaScript Timing Events
With JavaScript, it is possible to execute some code after a specified time-interval. This is called timing events.
It's very easy to time events in JavaScript. The two key methods that are used are:
* setTimeout() - executes a code some time in the future
* clearTimeout() - cancels the setTimeout()
Note: The setTimeout() and clearTimeout() are both methods of the HTML DOM Window object.
The setTimeout() method returns a value - In the statement above, the value is stored in a variable called t. If you want to cancel this setTimeout(), you can refer to it using the variable name.
The first parameter of setTimeout() is a string that contains a JavaScript statement. This statement could be a statement like "alert('5 seconds!')" or a call to a function, like "alertMsg()".
The second parameter indicates how many milliseconds from now you want to execute the first parameter.
Example:
<html>
<head>
<script type="text/javascript">
function timedMsg()
{
var t=setTimeout("alert('5 seconds!')",5000);
}
</script>
</head>
<body>
<form>
<input type="button" value="Display timed alertbox!"
onClick="timedMsg()" />
</form>
</body>
</html>
The example below is the same as the "Infinite Loop" example above. The only difference is that we have now added a "Stop Count!" button that stops the timer:
Example:
<html>
<head>
<script type="text/javascript">
var c=0;
var t;
var timer_is_on=0;
function timedCount()
{
document.getElementById('txt').value=c;
c=c+1;
t=setTimeout("timedCount()",1000);
}
function doTimer()
{
if (!timer_is_on)
{
timer_is_on=1;
timedCount();
}
}
function stopCount()
{
clearTimeout(t);
timer_is_on=0;
}
</script>
</head>
<body>
<form>
<input type="button" value="Start count!" onClick="doTimer()">
<input type="text" id="txt">
<input type="button" value="Stop count!" onClick="stopCount()">
</form>
</body>
</html>